Part of the attraction of the Oculus Rift is its ability to let you experience virtual worlds from a hyper-realistic, real-time perspective.
But a new, hacked together modification of the device delivers a new kind of out-of-body experience by letting you see yourself in real life from a third-person perspective.
Created by a developer team in Poland, the set up gives you the same vantage point you'd have when you control a virtual character in a third-person video game, except in this case "you" are the character and everything is real.
The set up uses an Arduino microcontroller, an Intel processor-powered computer and two GoPro Hero3 cameras mounted to a pole. The collection of Oculus-connected components is carried in a backpack, allowing the user to take the experience nearly anywhere.
The two cameras are guided by an handheld analog stick controlled by the wearer, giving the wearer a top-down, real-time view of world that looks amazingly video game-like.
"This wearable can enhance human visual performance for use in real world applications, where extended vision benefits the user," development team member Bartosz Barlowski told 3DPrint.
Cobbled together in just two days, the set up was created as a submission for Intel's Make It Wearable competition.
Intel will award the $50,000 to 10 finalists and $500,000 to the grand prize winner. The final winners of the competition will be announced in November.
Tags: APPS AND SOFTWARE, ARDUINO, DEV - DESIGN, DEV & DESIGN, GADGETS, HARDWARE, INTEL, MOBILE, OCULUS RIFT, SOFTWARE, Tech, VIDEO GAME, VIRTUAL REALITY